摘要
针对传统服装走秀只能通过单一角度欣赏的不足,本文基于Unity和VR头盔开发了可以实现360度展示的虚拟服装走秀系统,设计了自适应性走秀路线选择算法和表演动作切换算法。经测试,该系统能系统地管理走秀信息、展示走秀过程,为观众提供了全方位的观看角度,实现了较好的第一视角浸入式观看效果。
To solve the problem of the traditional fashion show that can only be viewed from a single angle, a virtual fashion show system based on Unity and VR helmet that can achieve display on 360-degree angle was developed, and an adaptive route selection algorithm and a performance action switching algorithm was proposed. Through the test, the show information can be managed systematically and the show process can be realized, which provide an all-around viewing angle for the audience and achieve a better first-angle immersive viewing effect.
作者
徐凌
耿增民
XU Ling;GENG Zeng-ming(Computer Information Center,Beijing Institute of Fashion Technology,Beijing 100029 ,China)
出处
《北京服装学院学报(自然科学版)》
CAS
北大核心
2019年第3期66-72,77,共8页
Journal of Beijing Institute of Fashion Technology:Natural Science Edition
基金
北京服装学院2018年度研究生创新项目(12031990122/008)
北京市教委面上科技项目(KM201810012008)