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基于Unity3D的VR艺术馆的设计与实现 被引量:6

Design and Implementation of VR Art Museum Based on Unity3D
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摘要 为解决传统艺术馆在展品展览形式、参展时间等方面的约束,结合具象化的虚拟现实技术,创造一个包含所有展品但不限于展品本身的虚拟艺术馆,通过HTC Vive 设备,给予用户更多的艺术感观赏,能够更好地体现艺术馆的艺术传播和美学教育职能。可以说,结合虚拟现实技术对艺术进行传播是人文领域和科技领域发展的主流。 In order to solve the constraints of traditional art museums in the form of exhibition exhibits, exhibition time, etc., combined with figurative virtual reality technology, create a virtual art gallery containing all exhibits but not limited to the exhibits themselves, and give users more through HTC Vive equipment. A lot of artistic appreciation, which better reflects the art communication and aesthetic education functions of the art museum. It can be said that the spread of art in combination with virtual reality technology is the mainstream of the development of the humanities and science and technology fields.
作者 王银 Wang Yin(Jincheng College of Sichuan University,Chengdu Sichuan 611731,China)
出处 《信息与电脑》 2019年第17期54-56,共3页 Information & Computer
关键词 虚拟现实 艺术馆 画里世界 virtual reality art gallery World in painting
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