期刊文献+

增强现实技术在服装工艺类课程教学中的应用探索 被引量:3

下载PDF
导出
摘要 针对服装工艺类课程教学中存在的共性问题,从教师、学生、实训环境和教学管理的角度分析原因,提出利用增强现实技术进行信息化、一体化教学改革的思路和实施方案。
出处 《纺织服装教育》 2016年第3期245-247,共3页 Textile and Apparel Education
基金 全国纺织服装信息化教学研究课题(ZWH-15034)
  • 相关文献

参考文献1

二级参考文献15

  • 1M Bajura, F Henry,& R Ohbuchi. Merging Virtual Reality with the Real World[J]. Computer Graphics, 1992,26(2): 203-210.
  • 2L Johnson, R Smith, H Willis, A Levine, & K Haywood. The 2011 Horizon Report[M].Austin, Texas: The New Media Consortium,2011.
  • 3B E Shelton,& N R Hedley. Using Augmented Reality for Teaching Earth-Sun Relationships to Undergraduate Geography Students [J]. The First IEEE International Workshop Agumented Reality Toolkit, 2002, pp.8.
  • 4iTacitus [ EB/OL ]. [ 2012-05-20].http://itacitus.org/.
  • 5Augmented Chemical Reactions[EB/OL]. [2012-05-20].http://www. youtube.com/wateh?v=aPd8fr46bng.
  • 6Augmented Reality Training Unit [EB/OL]. [2012-05-20].http:// www.fdnntv.com/review.asp_Q_reviewID_E_6_A_title E_Augmented_Reality_Training_Unit.
  • 7R Mitchell, C Dede,& M Dunleavy. Affordances and Limitations of Immersive Participatory: Augmented Reality Simulations for Teach- ing and Learning [J ]. Journal of Science Education and Technology, 2009.18(1): 7-22.
  • 8K D Squire. Mad City Mystery: Developing Scienti?c Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers [J]. Journal of Science Education and Technology, 2007. vl6, nl. pp. 5-29.
  • 9K L Schrier. Revolutionizing History Education: Using Augmented Reality Games to Teach Histories[J]. Education, 2005. v51:1-290.
  • 10M Juan.Tangible Cubes Used as the User Interface in an Augment- ed Reality Game for Edutainment [A]. 10th IEEE International Conference on Advanced Learning Technologies [CI, 2010. pp. 599-603.

共引文献25

同被引文献20

引证文献3

二级引证文献2

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部