摘要
虚拟场馆式学习是兴趣和内在动机驱动的学习,是情境化的学习,是自由选择的学习。但虚拟场馆中的学习往往容易让学生“迷失航向”,导致学生在虚拟场馆中不知道学什么。因此,我们通过实践,在建构主义理论的指导下,借助任务驱动的教学方法,将虚拟场馆学习与课堂教学有机结合,充分发挥虚拟场馆学习的优势,让学生在任务与问题的引领下,有目的地开展自主、协作、探究活动,促进思维发生、能力习得。
Driven by interest and intrinsic motivation,the learning based on virtual venues is situational learning and freely chosen learning,but it tends to make students lose the direction,leading the outcome that students don't know what they have learned in the virtual venues.Therefore,through practice,under the guidance of constructivist theory,with the task-driven teaching method,the learning based on virtual venues is organically combined with classroom teaching to give full play to its advantages,so that students can participate in autonomous,collaborative and exploratory activities with certain targets under the guidance of tasks and problems,thus promoting thinking and acquiring abilities.
出处
《科教文汇》
2019年第24期116-118,共3页
Journal of Science and Education