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基于unity3D AR体感游戏的设计与实现 被引量:2

Design and Implementation Based on unity3D AR Somatosensory Game
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摘要 针对传统游戏方式存在影响人身心健康的弊端,设计基于kinect2.0体感设备和unity3D 2017.4.3开发AR体感游戏。介绍游戏总体设计,给出开发流程图,详细阐述游戏开发过程中的关键技术、方法和插件,程序首次大胆地将人物体感过程中的自拍照片按照Sisley油画风格和多尺度弧形笔刷风格进行处理。实验结果表明:该游戏运行流畅,功能和创新达到设计要求,能让玩家在娱乐中保留美好油画回忆。 In view of the disadvantage of traditional game play that affect physical and mental health,the design is based on kinect2.0 somatosensory device and unity3D 2017.4.3 to develop AR somatosensory games.Introduce the overall design of the game,give the development flow chart,elaborates the key technologies,methods and plug-ins in the game development process.For the first time,the program deals with the self-portrait photos in the process of human object by Sisley oil painting style and multi-scale curved brush style.The experimental results show that the game runs smoothly,and the functions and innovations meet the design requirements,allowing players to keep good oil painting memories in entertainment.
作者 王涛 Wang Tao(Network Information Center,Xi’an Aeronautical University,Xi’an 710077,China)
出处 《兵工自动化》 2019年第9期16-21,共6页 Ordnance Industry Automation
基金 陕西省科技厅2019年重点研发项目(2019GY-049)
关键词 体感设备 KINECT 2.0 UNITY3D AR体感游戏 Sisley油画风格 多尺度弧形笔刷 somatosensory devices kinect 2.0 unity3d AR somatosensory game Sisley oil painting style multi-scale curved brush
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