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基于民间工艺专题设计的VR/AR实践教学研究 被引量:1

RESEARCH ON VR/AR PRACTICAL TEACHING BASED ON FOLK CRAFT THEMATIC DESIGN
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摘要 为培养学生创造性设计思维,提高学习能动性和设计实践能力;培养VR/AR技术与民间工艺融合的创新型复合人才。文章以民间工艺专题设计的VR/AR实践教学为例,创新教学方法,解析其创作流程,学习相关编程、交互等技术,探索民间工艺在未来设计中多维互动体验。得到关于VR/AR技术和民间工艺技术融合的设计创作方法,激发学生学习的内心驱动力。该方法可为更多的传统民间工艺与VR/AR技术的融合作品创作和多维互动展示提供参考,在专题设计中项目引导式的教学方法培养了学生主动思考和创新设计实践能力。 Cultivate students'creative design thinking,improve their learning initiative and design practice ability,and train innovative compound talents who integrate VR/AR technology with folk craft.Taking VR/AR practical teaching of folk craft design as an example,this paper innovates teaching methods,analyses its creative process,learns related programming and interactive technology,and explores multi-dimensional interactive experience of folk craft in future design.Get the creative method about the integration of VR/AR technology and folk craft skill,and stimulate the inner driving force of students'learning.This method can provide a reference for the integration of more traditional folk crafts and VR/AR technology,as well as multi-dimensional interactive display.The project-oriented teaching method in thematic design cultivates students'ability to think actively and innovate in design practice.
作者 梁冠博 LIANG GUANBO
出处 《设计》 2019年第18期109-111,共3页 Design
基金 新科技与艺术的结合——《动态信息传媒设计》课程改革的研究(kyjg1701)
关键词 民间工艺 VR/AR技术 科艺融合 教学实践 Folk craft VR/AR technology Integration of science and technology Teaching practice.
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