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基于DBpedia的动画情节规划

Plot Planning of Animation Based on DBpedia
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摘要 手机动画自动生成系统将中文短信作为输入,经过信息抽取、情节规划、定量计算和实时渲染之后,生成一段可以表现短信内容的动画。其中情节规划决定了动画对短信内容的表现方式,是动画系统的重要组成部分。当前动画系统情节规划模块仅仅基于动画课题组建立的动画本体库,实体及实体关系较少,能够进行的情节规划十分有限。为丰富情节规划可使用的语义信息,构建了DBpedia数据集与动画本体库之间的实体链接,并在情节规划过程中以DBpedia数据集作为背景知识,实现基于DBpedia的动画情节规划。实验表明,平均每条短信获取备选场景的数量提升了33%,获取短信相关模型的数量提升了37%,基于DBpedia的情节规划能够显著提高情节规划的多样性。 The mobile phone animation automatic generation system takes the Chinese short message as input.After a serial process of information extraction,plot planning,quantitative calculation and real-time rendering,the system would generate an animation that can represent the content of short message.The plot planning is an significant part of the animation system which determines the way the animation represents the content of the text message.The knowledge base used in the current system lacks entities and relationships between them.To enrich the semantic relation available for plot planning,this paper implements the animation plot planning based on DBpedia by constructing the entity links between the DBpedia dataset and the animation ontology and taking DBpedia dataset as the background knowledge in the plot planning.Experiments show that the number of alternative scenarios for each short message is increased by 33%and the number of related models is increased by 37%.Plot planning base on DBpedia can significantly improve the diversity of plot planning.
作者 杜艮魁 DU Gen-kui(Information Science Division,Beijing University of Technology,Beijing 100124,China)
出处 《软件导刊》 2019年第11期90-94,99,共6页 Software Guide
关键词 动画自动生成 情节规划 实体链接 DBpedia 背景知识 animation automatic generation plot planning entity linking DBpedia background knowledge
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