摘要
3ds Max已经成为制作三维动画的主流技术,是计算机多媒体专业的主要课程,该课程知识点繁多,各知识点内容之间的关联性较小,同时要求学生具有较强的三维空间立体感。由于很多学生数学基础薄弱,传统的3ds Max教学模式已不能满足他们的要求,故结合实践教学经历,根据微课教学特点,将微课引进教学课堂,既能使课堂教学更加趣味化,又能方便学生进行课下复习及课前预习,使得学生掌握知识更加容易、牢固,并能举一反三,提高学生个性化创作的能力。
3ds Max has become the mainstream technology for making 3D animation.It is the main course of computer multimedia major.The knowl edge points of this course are many and complex,and the relevance of each knowledge point content is small.It is also required students to have strong three-dimensional space.Sense,due to the weak mathematics foundation of many students,the traditional 3ds Max teaching mode cannot meet their requirements.Therefore,combined with the practical teaching experience,according to the characteristics of mi cro-teaching,the introduction of micro-courses into the teaching class can not only make the classroom teaching more interesting,but also it is convenient for students to review and prepare before class,so that students can master the knowledge more easily and firmly,and can infer the ability of individualized creation.
作者
殷秀叶
丁新慧
陈立勇
YIN Xiu-ye;DING Xin-hui;CHEN Li-yong(School of Computer Science and Technology,Zhoukou Normal University,Zhoukou 466000;School of Network Engineering,Zhoukou Normal University,Zhoukou 466000)
出处
《现代计算机》
2019年第30期60-62,共3页
Modern Computer
基金
周口师范学院2016年度教学改革研究资助项目:微课视角下《3ds Max课程教学资源建设》(No.J2016034)
翻转课堂在三维动画课程中的实践研究(No.J2016039)
结合网络互动平台提升大学生的课堂参与度研究(No.J2019042)