摘要
馆藏的兵马俑陈列展示的方式具有历史场景代入感低、用户交互性差等缺点,一种基于虚拟现实的兵马俑复制品模型展示系统可以有效地解决上述问题。系统借助三维建模技术对场景和模型进行定义,同时通过Unity3D虚拟引擎开发完成场景选取和模型渲染等过程。经过测试,系统的各类操作平均处理时间小于0.1 s,正常情况下出错概率仅为0.2%。该系统给用户带来虚拟历史场景下的体验,并提供与兵马俑模型交流互动的功能,为兵马俑参观提供了一种全新且有效的方式。
The traditional display approach of Terracotta in museum has some disadvantages such as low historical immersion and poor user interaction,which could be effectively solved by proposed Terracotta replica model display system based on virtual reality technology.The system defines the scene and model by means of 3D modeling technology,and meanwhile,completes the scene selection and model rendering by Unity3D development.As illustrated,it presents a good performance with an average processing time less than 0.1 s and an error probability of only 0.2%.It could also bring the experience in a virtual history scene and the interaction with the model,which provides a new and effective approach for Terracotta visit.
作者
曲兴卫
Qu Xingwei(Shanxi Fashion Engineering University,Xi'an 712046?China)
出处
《电子测量技术》
2019年第19期154-157,共4页
Electronic Measurement Technology
基金
陕西省教育厅专项科研计划项目(18JK0925)资助
关键词
虚拟现实
兵马俑
浸润感
交互性
virtual reality
Terracotta Warriors
immersion
interactivity