摘要
当下层出不穷的新闻和有限的媒介消费时间导致受众信息过载,容易忽视具有意义和价值但缺乏趣味性的社会性新闻。通过借助以"沉浸"研究为基点,伴随着媒介技术和媒介融合的发展而出现的沉浸式传播形式,在新闻传播过程中采取游戏化方式,达到"共情"的体验,能在一定程度上提升受众对社会议题的重视和关注度。本文以具有沉浸式传播效果的互动式新闻调查游戏《#黑客》为例,通过分析新闻游戏的设计理念、传播特点和不足之处,指出新闻游戏对未来沉浸式传播发展的启示。
Audiences today are always overloaded with information as they have don5t have enough time to consume ever-emerging news and take notice of social news that is meaningful and valuable while not sensational.In the light of immersive communication theory,this paper argues that gamification,which innovates an empathy experience by integrating news transmission with media technology,shall be explored to draw more audiences5 attention to and concern about serious social problems.The paper analyzes#Hacker,a news investigation game in terms of its design philosophy,communication characteristics and disadvantages,and summarizes advantages of news games in the development of immersive communication in the future.
作者
陈雅琪
CHENYa-qi(Huaqiao University,Xiamen 361021)
出处
《广州广播电视大学学报》
2019年第6期85-88,111,共5页
Journal of Guangzhou Open University
关键词
沉浸式传播
新闻游戏
共情体验
immersive communication
news games
empathy experience