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智慧教育方法探索:手机游戏辅助研究教学 被引量:2

Exploration of intelligent education method: mobile game assisted research teaching
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摘要 智能物联与泛在接入技术改变着学习方式,传统的手机辅助教学模式只是将课堂教学中部分内容简单地移植到互联网终端,没有充分发挥移动智能终端的灵活性和趣味性。基于学习内容碎片化和移动通信技术创新,提出了面向辅助教学的泛在学习理论,充分利用碎片时间与移动学习的优势,使得碎片化学习成为可能。然后,论证了游戏辅助教学的可行性,包括协同学习网络、情境认知理论、泛在学习方式3个部分。进一步提出了以学习者为中心的游戏辅助教学模型,由游戏辅助教学策略、学习者和教学设计模型构成,更关注预期教学目标实现和学习粘性保持。最后,通过两门课程的手机辅助教学实验结果验证了泛在学习理论的可行性和有效性,并使得手机游戏辅助教学成为传统课堂教学的有益补充。 The technology of intelligent IoT and ubiquitous access lead to the change of the learning mode.The traditional mobile phone assisted teaching mode just simply transplants some contents of classroom teaching to the Internet terminal,which does not give full play to the flexibility and interest of the mobile intelligent terminal.Based on the fragmentation of learning content and the innovation of mobile communication technology,a ubiquitous learning theory oriented to auxiliary teaching was proposed,which made full use of the advantages of fragmentation time and mobile learning and made fragmented learning possible.Then,the feasibility of game assisted teaching was demonstrated,including the collaborative learning network,situational cognitive theory and ubiquitous learning.In addition,a learner-centered game assisted teaching model was proposed,which consists of three parts including game assisted teaching strategy,learner and teaching design model.It pays more attention to the realization of expected teaching objectives and the maintenance of learning stickiness.Finally,the feasibility and effectiveness of ubiquitous learning theory were verified by the experimental results of two courses of mobile phone assisted teaching,which makes mobile game assisted teaching a useful supplement to traditional classroom teaching.
作者 盛浩 阮利 许可 韩军 熊璋 高小鹏 吕卫锋 SHENG Hao;RUAN Li;XU Ke;HAN Jun;XIONG Zhang;GAO Xiaopeng;LYU Weifeng(State Key Laboratory of Software Development Environment,School of Computer Science and Engineering,Beihang University,Beijing 100191,China;Beijing Advanced Innovation Center for Big Data and Brain Computing,Beihang University,Beijing 100191,China)
出处 《物联网学报》 2019年第4期91-100,共10页 Chinese Journal on Internet of Things
基金 北京航空航天大学校教学改革项目“《算法设计与分析》混合式虚拟教学模式探索”(No.2021) 国家自然科学基金资助项目(No.61861166002) 软件开发环境国家重点实验室开放基金资助项目(No.SKLSDE-2019ZX-04) 国家留学基金委公派出国项目(No.201806025026)~~
关键词 智慧教育 泛在学习 手机游戏 辅助教学 intelligent education ubiquitous leaming mobile game assisted teaching
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