摘要
以《3~6岁儿童学习与发展指南》为依据,在课程游戏化背景下,笔者和孩子们走进"童话剧场",追随孩子的兴趣需要,改变教师的主导行为,让幼儿成为游戏的主角,在参与调整、克服困难、收获喜悦的过程中,促进幼儿身心全面和谐发展。
Based on the guide,in the context of the gamification of the curriculum,my children and I walked into the fairytale theater to follow the interests of children,change the dominant behavior of teachers,and make young children the protagonists of the game.In the process of participating in adjustment,overcoming difficulties,and gaining joy,promoting the full and harmonious development of young children.
作者
汤永红
TANG Yonghong(Nanjing Gaochun District Experimental Kindergarten,Nanjing Jiangsu,211302,China)
出处
《文化创新比较研究》
2019年第34期140-141,共2页
Comparative Study of Cultural Innovation
关键词
课程游戏化
童话剧场
引导支持
Course gamification
Storybrooke Theatre
Boot support