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STEAM背景下小学3D打印课程教学设计模式构建研究 被引量:3

Teaching Model of 3D Printing Course in Primary School under the Background of STEAM Design Research
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摘要 培养具有创造性思维的创新性人才是教育新时代的新使命,以3D打印课程为寄托融入STEAM教育理念是培养创新性人才的有效途径。论文以提升小学生的创造性思维为出发点,针对我国STEAM教育教学发展的客观实际提出了小学3D打印课程的全新教学模式。该模式提出了课内学科融合和课外在线互动两个教学环节。其中,课内学科融合中设计了提问引入、分析自学、创造生成、交流反馈四个课堂环节,旨在进行指引、激发、组织思考和反思的教学活动;课外在线互动设计了分享微课资源、展示作品成果、答疑评价四个学习环节,旨在查缺补漏与巩固提高。最后以小学信息技术课程《我的糖果屋》为案例开展教学实践,以期为3D打印课程的实践与研究提供参考,探索培养学生的创造性思维的教学方法,从而助力推动教育改革。 Cultivating creative talents with creative thinking is a new mission in the new era of education.It is an effective way to cultivate innovative talents by integrating STEAM education ideas with 3D printing courses.Based on the theory of the tower of Dale’s experience,“doing middle school”and project-style teaching,the thesis changes the traditional teaching model in the past.Combined with the objective reality of the development of STEAM education and teaching in China,a new teaching model adapted to the 3D printing curriculum in primary schools is proposed.This model puts forward the teaching method of integration of subject in class and online interaction,and promotes students to continue and deepen their learning.Among them,the design of the classroom questions introduction,analysis of self-study,creation generation,and exchange feedback are designed to organize students to guide,stimulate,organize and reflect on the teaching activities;The extra-curricular design of the sharing of microlesson resources,the display of work results,and the evaluation of questions and questions is designed to identify gaps and consolidate and improve.Finally,the teaching practice of the primary school information technology course“My Candy House”is carried out to provide reference for the negotiation and research of the 3D printing course,and explore the teaching methods to cultivate students’creative thinking,thus helping to promote the educational transformation.
作者 林旖柔 王朋娇 张帆 LIN Yi-rou;WANG Peng-jiao;ZHANG Fan(School of Computer and Information Technology,Liaoning Normal University,Dalian 116000,China)
出处 《软件》 2020年第2期288-293,共6页 Software
关键词 STEAM教育理念 3D打印课程 创造性思维 教学设计 STEAM education concept 3D printing course Creative thinking Teaching design
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