摘要
刘慈欣《三体》系列的成功看似带来了科幻文学的崛起,为“碎片化”“日常化”的文学和文化重新找回了“整体性”“宏大叙事”“超越性”的想象力,但事情本身并没有那么单纯。本文对《三体1》的文本及刘慈欣有关科幻创作的话语进行了详细的分析,参照德莱尼的科幻理论以及马库斯·加布里埃尔的新实在论,并以“虚拟现实”(Virtual Reality)为中心概念,使得贯穿刘慈欣科幻创作的“语境主义”原理得以显现,而这一原理作为一种思考和感性的模式,提供了一种特殊的解读世界意义的视角和框架,将我们所置身其中的现实相对化为一种偶然的虚拟现实和虚构,并在日常生活、人伦价值以及科学等意义场之间建构了一种特殊的关系。
The success of Three Body trilogy by Liu Cixin seems to bring about the rise of sci-fiction literature,regaining the imagination of“integrity”,“grand narrative”and“transcendence”for the“fragmented”and“routinized”literature and culture.But things are not as simple as that.This paper makes a detailed analysis both on the text of The Three Body Problem 1 and on what Liu Cixin has said about the sci-fiction creation,referring to Delaney’s sci-fiction theory and Marcus Gabriel’s neorealism,with“virtual reality”as the core concept.The principle of contextualism,which runs through Liu Cixin’s science fiction creation,is clearly manifested.This principle is a thinking and perceptual model,providing a special angle and frame to interpret the world,and turning the real world in which we live into an accidental virtual reality and fiction.Special relationship is constructed in the meaningful field of daily life,ethical value value and science.
出处
《文学与文化》
2020年第1期55-65,共11页
Literature and Culture Studies
基金
This work was supported by JSPS KAKENHI Grant Number JP18J13478.
关键词
刘慈欣
《三体》
新实在论
科幻
虚拟现实
Liu Cixin
Three Body Trilogy
Neorealism
Sci-Fiction
Virtual Reality