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暴力视频游戏接触与青少年亲社会行为的关系:一个有调节的中介模型 被引量:9

Violent Video Games Exposure and Prosocial Behavior Among Adolescents: A Moderated Mediation Model
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摘要 目的:探究暴力视频游戏接触与青少年亲社会行为的关系以及共情与心理素质在其中的作用。方法:使用游戏经验问卷、中学生亲社会行为量表、人际反应指数量表和中学生心理素质量表对2726名中学生进行调查。结果:(1)暴力视频游戏接触与共情、亲社会行为以及心理素质均呈显著负相关,共情、亲社会行为和心理素质两两间呈显著正相关;(2)暴力视频游戏接触显著负向预测青少年的亲社会行为,且共情在其中起中介作用;(3)心理素质能够调节暴力视频游戏接触与共情的关系:与低心理素质个体相比,高心理素质个体更不容易受到暴力视频游戏的消极影响。结论:暴力视频游戏接触通过共情影响青少年的亲社会行为,并且心理素质调节了前半段路径。 Objective: In order to explore the relationship and complex mechanisms between violent video games exposure and prosocial behavior of adolescents. Methods: The participants, 2726 middle school students were asked to complete Video Game Experience Questionnaire, Middle School Students’ Prosocial Behavior Scale, Interpersonal Reactivity Index Scale and Middle School Students’ Psychological Suzhi Scale. Results: The results showed that:(1)There were a significant negative correlation between violent video games exposure, empathy, prosocial behavior and psychological suzhi.Empathy, prosocial behavior and psychological suzhi were significantly and positively correlated with each other.(2)The violent video games exposure had negative prediction of prosocial behavior, and empathy played a mediating role between violent video games exposure and prosocial behavior.(3)As an individual protection factor, psychological suzhi moderated the relationship between violent video games exposure and empathy. Compared to individuals with lower psychological suzhi,those with higher psychological suzhi were less likely to be affected by violent video games. Conclusion: Violent video games exposure affects the prosocial behavior of adolescents through empathy, and the psychological suzhi moderated the mediating model.
作者 张小童 刘衍玲 唐蕾 刘传星 ZHANG Xiao-tong;LIU Yan-ling;TANG Lei;LIU Chuan-xing(Research Center of Mental Health Education,Southwest University,Chongqing 400715,China;Faculty of Psychology,Southwest University,Chongqing 400715,China;Institute of Moral Education and Mental Health Education,Sichuan Academy of Educational Sciences,Chengdu 610225,China)
出处 《中国临床心理学杂志》 CSSCI CSCD 北大核心 2020年第2期261-264,268,共5页 Chinese Journal of Clinical Psychology
基金 中央高校基本科研业务费专项资金资助,项目名称:网络视频游戏对青少年的积极影响及其神经机制研究(项目编号:SWU1909223)。
关键词 青少年 暴力视频游戏 亲社会行为 共情 心理素质 Adolescents Violent video games Prosocial behavior Empathy Psychological suzhi
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