期刊文献+

小学英语教学中课程游戏化引进的策略与作用

下载PDF
导出
摘要 课程游戏化是当前在幼儿教育中大力提倡的教学方式,但其也贴合小学生的身心发展特点,值得在小学课堂教学中大力推广。文章结合笔者的实际教学经验,提出了四点在小学英语课堂教学中具体运用游戏化课程的策略和作用。
作者 金晶
出处 《中学生作文指导》 2019年第31期161-162,共2页
  • 相关文献

参考文献4

二级参考文献14

  • 1郭德俊.动机心理学-理论与实践[M].北京:人民教育出版社,2006:54—55.
  • 2Rosas R, Nussbattm M, Cttrnsile Pet al. Beyond Nintendo: Design and assessment of educational video games for first and second grade students [J]. Computer and Education, 2003, 40:71-94.
  • 3Malouf, D.B. The effect of instructional computer games on continuing student motivation [J]. Journal of Special Education, 1988, 21(4):27-38.
  • 4Brett Bixler. Motivation and its relationship to the design of educational games [EB/OL].<http://archive.nmc.org/events/2006summerconf/materials/Bixler/m&g.pdf, 2006-07-21/2008-3-10.>
  • 5Hakan Tuzun. Motivating learners in educational computer games [D].Indiana:Indiana University,2004.
  • 6Lepper, M.R&Malone, T.W. Intrinsic motivation and instructional effectiveness in computer-based education [A].in R.E.Snow&M.J.Farr (eds.).Aptitude, learning and instruction: Conative and affective process analyses[C].Hillsdale,NJ: Lawrence Erlbaum Associates, 1987:255-286.
  • 7Crowe, N., and Bradford, S.Identity and structure in on-line gaming: Young people's symbolic and virtual extensions of self[A].in Hodkinson, P, and Deicke, W. (eds).Scenes, Subcultures and Tribes[C].Routledge,2007:215-228.
  • 8Becta.Computer games in education project [EB/OL]. <http://www.becta.org.uk/research/research.cfm?section=1&id =2826, 2007-09-24/2008-1-11.>
  • 9陈志霞,吴豪.内在动机及其前因变量[J].心理科学进展,2008,16(1):98-105. 被引量:47
  • 10刘秋兰.小学英语游戏化教学探析[J].小学教学参考(综合版),2013(8):65-65. 被引量:2

共引文献66

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部