期刊文献+

基于OpenGL的GPU命令处理器设计方法研究 被引量:1

Research on GPU Command Processor Design Method Based on OpenGL
下载PDF
导出
摘要 命令处理器是GPU中的可编程染色器,它将接收到的图形命令发送到3D引擎进行处理并绘制出图像。命令处理器是GPU数据处理的来源,其对图形命令的解析方式、处理速率与数据吞吐量直接决定了图形处理器3D引擎性能的发挥。在分析OpenGL图形绘制命令的基础上,提出了一种适用于OpenGL的图形命令处理器架构,并设计相应的运行管理方法及性能监控策略,既保证了命令处理运行的正确性,提高图形命令运行的时效性,又为命令处理器的升级与优化指明了方向。 Command processor is a programmable shader device in GPU,which sends the received graphic commands to the 3D engine for processing and drawing images.Command processor is the source of GPU data processing.Its resolution,processing speed and data throughput directly determine the performance of GPU 3D engine.Based on the analysis of OpenGL command,proposes a command processor architecture suitable for OpenGL,and designs corresponding operation management methods and performance monitoring strategies.It′s not only ensures the correctness and timeliness of command processor operation,but also points out the direction of command processing upgrade and optimization.
作者 刘晖 田泽 张骏 马城城 LIU Hui;TIAN Ze;ZHANG Jun;MA Cheng-cheng(Xi′an Aeronautics Computing Technique Research Institute,AVIC,Xi′an 710068,China;Key Laboratory of Aviation Science and Technology on Integrated Circuit and Micro-system Design,Xi′an 710068,China)
出处 《航空计算技术》 2020年第3期105-108,共4页 Aeronautical Computing Technique
基金 国家“十三五”预研基金项目资助(31513010202) 核高基重大专项基金项目资助(2016ZX01012101-004)。
关键词 图形处理器 OPENGL 命令处理器 运行管理 性能监控 GPU OpenGL command processor operation management performance monitoring
  • 相关文献

参考文献3

二级参考文献48

  • 1王诚,薛小刚,钟信潮.FPGA/CPLD设计工具:XilinxISE5.x使用详解[M].北京:人民邮电出版社,2003.
  • 2Shreiner D Woo M. NeiderJ,等.OpenGL 编程指南[M], 7版.李军,徐波,译.北京:机械工业出版社.2010:1 6-1.
  • 3Open(iL. org. OpenGL 2. 1 Reference Pages [ EBOL], (2006-01-01)[2011-10-12], http://www. open-gl. org .sdk 'docs/man/xhtml.
  • 4Ciletti D. Verilog HDL高级数字设计[M].张雅绮,李锵.译.北京:电子工业出版社,2004 :69-339.
  • 5Woo R. A 210-mW graphics LSI implementing full 3D pipeline with 264-Mtexels/s texturing for mobile multimedia applications [J]. IEEE,J. Solid-St. Cite. ,2004,39(2):358-367.
  • 6Yosida K, Sakamoto T, Hase T. A 3D graphics library for 32-bit mocroprocessors for embedded systems[J]. IEEE Trans. Con-surmElectron. ,1998,44(4):1107-1114.
  • 7Jr M J N. Computer multiplication and division using binary log- arithms[J]. IEEE Trans. Electron. Comput. , 1962,11 : 512-517.
  • 8SanGregory S L, Siferd R E, Brother C, et al. A fast, low-power logarithm approximation with CMOS VLSI implementation[C]// Proc. of IEEE Midwest Symposium on Circuits and Systems. 1999:388-391.
  • 9Combet M, Zonneveld H, Verbeek L. Computation of the base- two logarithm of binary numbers [J]. IEEE Trans. Electron. Comput. , 1965,14:863-867.
  • 10Kim H. A 231-MHz, 2. 18-mW 32-bit logarithmic arithmetic u- nit for fixed-point 3D graphics system[J]. IEEE J. Solid-St. Circ. , 2006,41 (11) : 2373-2381.

共引文献12

同被引文献5

引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部