摘要
为探索我国电子竞技的进展动态、研究热点与走向趋势,以2000~2019年CNKI数据库收录的925篇电子竞技科研文献为研究对象,通过文献计量法、可视化分析法,运用CiteSpaceV软件和SATI3.2软件绘制知识图谱以进行可视化分析。结果表明,我国电子竞技研究发文数量呈稳定增长状态;期刊分布符合布拉福德定律呈多学科交叉研究样貌,但未形成稳定的国内期刊群;研究机构布局均匀但整体缺乏合作;研究作者多以独立和小群体探索为主,未构成稳定高产的核心作者群。研究热点集中在电子竞技的“现状—问题—对策”的一体式研究、综合性影响研究、可持续发展研究,网络传播与平台运营研究。未来的研究趋势表现为电子竞技研究主题更加深入、学科交叉互动更加重视,科研人员合作创新不断完善。
In order to explore the development trend,research focus and trend of e-sports in China,925 e-sports research literature collected in CNKI database from 2000 to 2019 were taken as the research objects.Through bibliometrics and visual analysis,CiteSpaceV software and SATI3.2 software were used to draw knowledge map for visual analysis.The results show that the number of e-sports research papers in China is growing steadily.The distribution of journals conforms to Bradford's law,showing the appearance of interdisciplinary research,but does not form a stable domestic journal group.The distribution of research institutions is uniform but the overall lack of cooperation.The research authors are mainly independent and small group exploration,and do not form a stable and high-yield core author group.The research focuses on the integrated research,comprehensive impact research,sustainable development research,network communication and platform operation research of"current situation problem countermeasure"of e-sports.The research trend in the future is that the research theme of e-sports is more in-depth,interdisciplinary interaction is more important,and the cooperation and innovation of scientific researchers are constantly improved.
作者
陈亚威
朱寒笑
CHEN Yawei;ZHU Hanxiao(Physical Education Department of Shenzhen University,Shenzhen Guangdong,518060)
出处
《湖北体育科技》
2020年第4期305-311,共7页
Hubei Sports Science
关键词
电子竞技
进展动态
热点与趋势
可视化研究
文献计量
electronic sports
dynamic
hotspots and trends
visualization research
biliometric analysis