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基于导弹半实物仿真的三维场景构建 被引量:2

3D scene construction based on missile semi-physical simulation
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摘要 为了提高当前搭载电视图像导引头导弹半实物仿真的仿真能力,解决现阶段三维视景精度低、实时性差、逼真度不足的问题,设计基于导弹半实物仿真的新一代三维场景构建方法,对阿拉善地形以及目标模型进行高精度建模,并通过专业虚拟现实建模仿真软件MultiGen Creator和Vega Prime来进行开发,实现用于电视图像导引头仿真的场景构建,经过仿真试验验证,基于导弹半实物仿真的新一代三维场景能够实时逼真的再现真实可见光环境,满足了搭载电视图像导引头导弹半实物仿真的设计要求。 In order to improve the simulation capability of the missile semi-physical simulation of the current TV image seeker,and solve the problem of low accuracy,low real-time performance and lack of fidelity of the current 3 D Scene.Design a new generation of 3 D scene construction method based on missile semi-physical simulation,generate high-precision modeling of Alashan terrain and target model,develop it through professional virtual reality simulation software MultiGen Creator and Vega Prime,and implement scene construction for TV image seeker simulation.After simulation,the new generation of 3 D scene based on missile semi-physical simulation can realistically reproduce the real visible light environment in real time,which satisfies the design requirements of semi-physical simulation of equipped with TV image seeker missile.
作者 姜智 闫智强 成高 马骏 董诗萌 JIANG Zhi;YAN Zhi-qiang;CHENG Gao;MA Jun;DONG Shi-meng(Xi’an Institute of Modern Control Technology,Xi’an 710065,China)
出处 《电子设计工程》 2020年第15期83-87,共5页 Electronic Design Engineering
关键词 三维场景 导弹半实物仿真 Vega Prime CREATOR 3D Scene missile semi-physical simulation Vega Prime Creator
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