摘要
提出了基于波形数字滤波器(WDF)理论仿真技术,与现有较为成熟的Cadence仿真技术相比,在某些模拟电路的仿真结果中存在不收敛的现象.选取由电阻、电容和电感组合而成的多种电路结构,分别在Matlab和Cadence两种仿真环境中进行仿真,并对仿真结果进行对比分析.针对波形数字滤波器理论仿真技术在某些电路中产生的不收敛现象,提出了3种优化方案.
Compared with the existing mature simulation technology of Cadence,the theoretical simulation technology based on wave digital filter(WDF)showed a non-convergence phenomenon in the simulation process of some analog circuits.In this paper,a variety of circuit structures composed of resistors,capacitors and inductors were simulated in Matlab and Cadence simulation environments.The simulation results were compared and analyzed.Finally,three optimization schemes were proposed to overcome the non-convergence phenomenon with WDF theoretical simulation technology.
作者
闫肃
雷蕾
仲顺安
YAN Su;LEI Lei;ZHONG Shun-an(School of Information and Electronic,Beijing Institute of Technology,Beijing 100081,China)
出处
《北京理工大学学报》
EI
CAS
CSCD
北大核心
2020年第7期784-789,共6页
Transactions of Beijing Institute of Technology
关键词
波形数字滤波器
模拟电路仿真
仿真收敛性
wave digital filter
analog circuit simulation
simulation convergence