摘要
为实现多视觉动画角色3D模型的优化设计,提出基于VR技术的多视觉动画角色3D模型设计方法。采用边界体模型设计技术进行多视觉动画角色3D模型的三维造型重构,采用多维空间纹理渲染和场景数据库导入的方法进行多视觉动画角色3D模型的多维空间视觉数据写入,建立多视觉动画角色3D模型的边缘轮廓特征检测模型,结合体模型设计方法进行多视觉动画角色3D模型设计过程中纹理特征分布分割设计,采用Vega Prime进行多视觉动画角色3D模型的实体模型设计,在虚拟现实的VR环境下进行多视觉动画角色3D模型设计。仿真结果表明,采用该方法进行多视觉动画角色3D模型设计的输出质量较高,可靠性较好,提高了动画角色的视觉展示能力。
A VR technology⁃based 3D model design method of multi⁃visual animation character is proposed to realize the optimal design of 3D model of multi⁃visual animation character.The 3D modeling reconstruction of multi⁃visual animation character 3D model is carried out by means of the boundary volume model design technology,and the multi⁃dimensional spatial visual data of multi⁃visual animation character 3D model is written by means of the multi⁃dimensional spatial texture rendering and scene database import.The edge outline feature detection model of multi⁃visual animation character 3D model is established.The texture feature distribution segmentation design in the process of multi⁃visual animation character 3D model design is conducted in combination with the volume model design method,the solid model design of multi⁃visual animation character 3D model is performed by means of the Vega Prime,and the 3D model design of multi⁃visual animation character is carried out in the VR environment.The simulation results show that the output quality and reliability of the 3D model design of multi⁃vision animated characters by using this method are high,and the visual presentation ability of animated characters is improved.
作者
唐学军
TANG Xuejun(Tianjin University of Technology,Tianjin 300384,China)
出处
《现代电子技术》
北大核心
2020年第16期142-145,共4页
Modern Electronics Technique
基金
天津市自然科学基金资助项目(17JCYBJC18500)
天津市教委科研计划项目(2018SK028)。
关键词
多视觉动画角色
3D模型设计
VR技术
纹理渲染
模型优化
仿真测试
multi⁃visual animation character
3D model design
VR technology
texture rendering
model optimization
simulation testing