期刊文献+

基于B/S架构的校园“约球”平台的设计与实现

Campus"Ball Appointment"Based on B/S Architecture Design and Implementation of the Platform
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摘要 随着移动互联网的快速发展,人们的生活与互联网的联系越来越紧密。生活水平的普遍提升使得体育运动在普罗大众中已经走向更专业化的发展趋势。学生群体作为日常体育运动的主力消费群体,对于场地等硬件设施以及教练等相关服务的需求也日益增长。其中球类运动仍然是绝大多数人热衷的体育项目,该文以球类运动为主题,经实际调研了解该群体的需求和存在的问题,通过对资源和业务流程的梳理,设计开发了基于B/S架构的校园“约球”平台,使学生群体便于获取相关信息,从而合理规划时间,以更专业、更高效的方式享受球类运动带来的健康和快乐。 With the rapid development of mobile Internet,people's life is more and more closely connected with the Internet.With the general improvement of living standards,sports have become more professional among the general public.As the main consum⁃er group of daily sports,the demand for facilities such as venues and coaches is also growing.Ball games are still the most popular sports events.This paper takes ball games as the theme,through the actual investigation to understand the needs and existing prob⁃lems of the group,through the combing of resources and business processes,designs and develops a campus"ball meeting"plat⁃form based on B/S structure,which makes it easy for students to obtain relevant information,so as to reasonably plan their time,so as to be more professional and more professional Enjoy the health and happiness of ball games in an efficient way.
作者 左匡天 张振虎 ZUO Kuang-tian;ZHANG Zhen-hu(Inner Mongolia University of Science and Technology,Baotou 014010,China)
机构地区 内蒙古科技大学
出处 《电脑知识与技术》 2020年第26期1-3,7,共4页 Computer Knowledge and Technology
关键词 校园体育 球类运动 B/S模式 活动预约 campus sports ball games B/S mode activity booking
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