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基于AR技术的戏曲科普教育应用设计——以黄梅戏为例 被引量:4

An AR-based Practical Design for the Science Popularization Education of Opera:Taking Huangmei Opera as an Example
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摘要 利用寓学于乐的理念,以相关文献及设计理念为研究基础,采用“Peak-End Rule”定律原则,运用AR技术、移动端APP开发、三维动画技术,对戏曲角色场景进行艺术化设计,实现科普应用设计与科技的融合.结果表明,在AR戏曲科普应用设计中,AR交互功能能够较好地达到激发用户的认知效果,且交互功能使用简便,效果明显,并且AR图案可以根据使用者的需求进行自定义设置,为戏曲爱好者和戏曲传播受众提供了多维度选择,对未来戏曲艺术的创新传承与发展具有一定的参考价值. With the concept of studying through entertainment,the relevant document and design concepts,this paper adopted the principle of"Peak-End rule"to practice an artistic design of opera character and scene based on AR technology,mobile APP developing and 3D animation technology.This was an integration of the design of science popularization and technology.The results showed that:in the AR-based practical design for the science popularization of Opera,the interaction function of AR could better stimulate the cognitive effect of users,with its easy operation and obvious effect.The AR pattern could be customized according to the needs of users,which provides multi-dimensional choice for opera lovers and opera audience.This is of certain reference value for the innovation,inheritance and development of the future opera art.
作者 叶明胜 杨绍清 张昀寰 YE Mingsheng;YANG Shaoqing;ZHANG Yunhuan(Anhui University of Arts,Hefei,Anhui 230011;Henan Polytechnic University,Zhengzhou,Henan 450046)
出处 《绵阳师范学院学报》 2020年第11期88-94,共7页 Journal of Mianyang Teachers' College
基金 安徽省高等学校自然科学研究项目(编号:KJ2019A909).
关键词 寓学于乐 AR技术 APP开发 科普应用 设计 the concept of studying through entertainment AR technology APP developing APP for science popularization design
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