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群体演出活动服装虚拟仿真系统设计与实现 被引量:4

Design and Implementation of Cloth Virtual Simulation System for Group Performance
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摘要 服装在群体演出活动中发挥重要作用,直接影响整体演出效果呈现。为实现群体演出活动服装的虚拟设计和虚拟演练目标,设计实现群体演出活动服装虚拟仿真系统。利用CLO3D建立人体模型,构建服装个体模型,将人体和服装模型导入Unity后,调整服装材质并且添加纹理图,在Unity中复制成群体,开发演出场景虚拟仿真的交互界面,实现群体演出服装整体效果的设计与可视化虚拟仿真。仿真结果表明,虚拟仿真技术能够模拟出群体演出活动的大体效果,节约排练成本,缩短排练的周期。 Clothing plays an important role in group performance activities and affects directly the overall performance effect. In order to achieve the goal of virtual design and virtual exercise of group performance costume, a virtual simulation system is designed and implemented. The human body model is established by CLO3 D, and then individual clothing model is constructed. After the human body and clothing model are imported into Unity, the clothing material is adjusted and the texture map is added. The group model is generated by copying individual clothing models of human body and clothing in Unity. The interactive interface of virtual simulation of performance scene is developed to realize the design and visual virtual simulation of the overall effect of group performance clothing. The simulation results show that the virtual simulation technology could simulate the general effect of group performance activities, and can save the rehearsal cost and shorten the rehearsal cycle.
作者 孙小添 肖伯祥 刘正东 Sun Xiaotian;Xiao Boxiang;Liu Zhengdong(Beijing Institute of Fashion Technology,School of Fashion Art and Engineering,Beijing 100029,China)
出处 《系统仿真学报》 CAS CSCD 北大核心 2020年第11期2282-2287,共6页 Journal of System Simulation
基金 北京服装学院高水平教师队伍建设(BIFTXJ202021) 北京市教育委员会科技计划。
关键词 群体演出 服装仿真 虚拟仿真 UNITY3D group performance cloth simulation virtual simulation Unity3D
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