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问题导向下的STEAM课堂教学活动设计研究

Research on the design of STEAM classroom teaching activities with the guidance of problems
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摘要 信息时代对教师教学提出更高要求,教学更注重在传授知识过程中培养学生综合能力。文章从教学活动目标、活动方式、活动过程、活动评价四个方面进行教学设计,采用案例具体分析如何应用STEAM进行教学设计。应用STEAM设计的教学活动要求教师要不断提升自身素质,转变教学方式,才能更好地以问题为导向来培养学生解决问题的能力。 The information age puts forward higher requirements for teachers'teaching,and the teaching focuses more on the cultivation of students'comprehensive ability in the process of imparting knowledge.In this paper,teaching design is carried out from the four aspects of teaching activity goal,activity mode,activity process,and activity evaluation.The design of STEAM teaching activities is analyzed by case study.The teaching activities designed with STEAM require teachers to continuously improve their own quality,and change teaching methods,so as to better train students'problem-solving ability.
作者 覃素梅 胡顺 Qin Sumei;Hu Shun(Department of education of Guangxi Normal University,Guilin,Guangxi 541004,China)
出处 《计算机时代》 2020年第12期123-125,128,共4页 Computer Era
关键词 问题导向 STEAM教学 教学设计 问题解决 problem guided STEAM teaching teaching design problem-solving
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