摘要
游戏与人的实践活动密切相关,网络时代的虚拟实践赋予了游戏更丰富的内涵与外延。游戏化系统指的是具有游戏化的积极、正向特征的系统,而游戏化主要体现在游戏的互联网化、工具化和教育化三个方面。在特定的外部环境和内部要素作用下,游戏化系统和其它系统一样,它们的进化是一个从简单到复杂、从低级到高级的过程,游戏化系统作为一种典型的人工系统,其进化的标度通过"人的尺度"来衡量对于人的价值,主要体现在内部组织的进化和外部属性的进化两个方面。
Game is closely related to people’s practical activities. Virtual practice in the network era has endowed game with richer connotation and denotation. Gamification system refers to a system with positive and positive characteristics of gamification,which is mainly embodied in three aspects: internet,instrumentalization and education. Under the influence of specific external environment and internal factors,the evolution of gamification system is a process from simple to complex,from low level to high level. As a typical artificial system,gamification system’s evolutionary scale measures the value of human by "human scale",mainly through the evolution of internal organization and the evolution of external attributes measure aspects.
作者
陈雨
CHEN Yu(College of Marxism,Shunde Polytechnic,Shunde 528333,China)
出处
《系统科学学报》
CSSCI
北大核心
2020年第4期114-117,126,共5页
Chinese Journal of Systems Science
基金
2018年国家社会科学基金重大项目:信息哲学的历史、现状与未来(18ZDA027)
2017年广东省思政治研究会课题:思政课虚拟实践教学路径研究(2017SZY162)。
关键词
游戏化系统
进化
价值
gamification system
evolutionary
value