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游戏教学在高校创新创业基础课程中的效果研究——基于学生感知视角 被引量:5

Research on the effect of game teaching in the basic course of innovation and entrepreneurship in university—From the perspective of students’perception
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摘要 从大学生感知的视角,调研了游戏教学在高校创新创业基础课程中的教学效果。研究发现游戏教学有助于激发学生的积极性和参与感,受到大学生的一致欢迎;与传统教学模式相比,游戏教学模式下创新创业基础课程的教学效果有显著提升;游戏教学与创新创业基础课程教学效果呈显著正相关。在此基础上,就游戏教学嵌入创新创业基础课程和加强游戏教学的设计与组织提出了相关建议。 From the perspective of college students’perception,this paper tests the teaching effect of game teaching in the basic courses of innovation and entrepreneurship in universities.The study shows that game teaching is helpful to arouse students’enthusiasm and sense of participation,and has been welcomed by college students.In addition,the teaching effect of the basic courses of innovation and entrepreneurship is significantly improved under the mode of game teaching compared with that of traditional teaching.The results also show that there is a significant positive relation between game teaching and the teaching effect of innovation and entrepreneurship basic courses.Based on this,this paper puts forward some suggestions about how to embed game teaching into innovation and entrepreneurship basic courses and how to strengthen the design and organization of game teaching.
作者 吕英 李亚兵 孙金岭 Lü Ying;LI Yabing;SUN Jinling(School of Economics and Management,Lanzhou University of Technology,Lanzhou 730050,China)
出处 《创新与创业教育》 2020年第6期62-69,共8页 Journal of Innovation and Entrepreneurship Education
基金 国家自然科学基金项目“女性董事参与公司治理对企业社会责任的影响机理研究”(71762022) 教育部产学合作协同育人项目“新工科创新创业能力培养模式探索” 甘肃省社科基金项目(RK003) 兰州理工大学高等教育研究立项课题资助“游戏化教学在高校创新创业课程的设计与教学效果研究”(GJ2020C-55)。
关键词 游戏化 创新创业教育 教学效果 实证研究 gamification innovation and entrepreneurship education teaching effect empirical study
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