摘要
提出了一种基于非真实感文化遗产的游戏化交互体验方式。通过借鉴真实文化遗产模型进行非真实绘制,构造三维模型进行游戏化交互。将虚拟现实技术应用于文化遗产保护与文化传播,让用户在娱乐体验氛围内认识文化遗产,从而达到无形中有效传播文化遗产的效果。对虚拟现实与增强现实在文化遗产传播和数字化应用方面也具有一定的探索和借鉴意义。
In this paper,we proposed a game-based interactive experience mode based on non-photorealistic cultural heritage design.By drawing on the real cultural heritage model for unreal rendering,we constructed a three-dimensional model for game interaction.Virtual reality technology is applied to cultural heritage protection and cultural communication.Users know the cultural heritage in the entertainment experience atmosphere.The cultural heritage is spread effectively and virtually.This model is also of great significance for virtual reality and augmented reality in cultural heritage dissemination and digital application.
作者
刘彪
田星蕊
顾邦军
徐云飞
LIU Biao;TIAN Xingrui;GU Bangjun;XU Yunfei(College of Art,SUST,Suzhou 215011,China)
出处
《苏州科技大学学报(自然科学版)》
CAS
2021年第1期79-84,共6页
Journal of Suzhou University of Science and Technology(Natural Science Edition)
基金
江苏省高校哲学社会科学研究基金项目(2018SJA1341)。
关键词
非真实感
文化遗产
三维模型
交互设计
non-photorealistic
cultural heritage
3D model
interactive design