摘要
对于影视创作者而言,虚拟图像不再是对目标场景的再现与模拟,更多是依据虚拟与现实环境的对应逻辑关系建立创作主体与创作对象的直接或间接表述机制。游戏引擎技术与电影影像制作观念的结合,使电影影像的创作表述不再是以影像内部空间为中心的“预演化”判定,转而围绕整体创作空间与创作空间中所有可见的造型元素之间的电影影像创作机制下的视觉化作用。借助游戏引擎技术带来的视觉表述的便捷性,形成的创作意图与创作观念的表述机制。创作表述所依据的更多是个体媒介在虚拟空间中的相互作用所形成的作用结果的视觉化呈现,从而形成更直观、可被显性感知的表述机制,与建立与创作行为对应的视觉化行为代偿。
For film creators,virtual images are no longer the reproduction and simulation of the target scene,but more of a direct or indirect expression mechanism between the creative subject and the creative object based on the logical correspondence between the virtual and reality environments.The combination of the game engine technology and the concept of film images production makes the creative expression of film images no longer a″previewing″decision centered on the internal space of the image,but a visualization role under the mechanism of film image creation around the overall creative space and all visible stylistic elements in the creative space.With the convenience of visual expression brought by the game engine technology,the mechanism of expression of creative intention and creative concept is formed.The creative expression is based on the visualization of the results of the interaction of individual media in the virtual space,thus forming a more intuitive and explicitly perceivable expression mechanism,and establishing a visualized behavioral compensation corresponding to the creative activity.
作者
曲维元
Qu Weiyuan(Department of Cinematography,Beijing Film Academy)
出处
《现代电影技术》
2021年第3期16-21,共6页
Advanced Motion Picture Technology
关键词
游戏引擎
表述机制
创作意图
创作观念
视觉化呈现
Game Engine
Expression Mechanism
Creative Intention
Creative Concept
Visual Presentation