摘要
时间—游戏—空间的基本结构性表达体现了海德格尔本人后期关于存在意义在原初状态的绽放之思。将存在引向基于时间—空间的游戏开放状态,就是要把存在与时间—空间表达为相互归属的统一,进而在游戏的语言中达乎存在之真理。时间—空间不同于时空,它是一种与存在共属一体的未分状态,在这种未分状态中,游戏作为存在的游戏就是世界游戏,就是天地人神四个世界共同的游戏,存在作为游戏之发生就是回归到本真状态。
The basic constructive expression of Time-Games-Space reflects Heidegger’s later thought about the existence of Being in its original state. Situating Being in the time-space-basedopen state of games indicates the unity of mutual affiliation expression of Being and time-space,and the follow-up expression of truth state of Being in the language of the games. Time-space is different from time and space in that it is a kind of undivided state shared with Being,in which games as the existence of games are world games,as well as the common games of four worlds,namely,Heaven,Earth,God,and human beings. Being,as the occurrence of games,is returning to its authentic state.
作者
苏振甲
SU Zhen-jia(Philosophy Department,Anhui University,Hefei Anhui 230039,China)
出处
《太原理工大学学报(社会科学版)》
2021年第1期74-81,共8页
Journal of Taiyuan University of Technology(Social Science Edition)