摘要
当前很多网络游戏开发采用框架GameFrameWork,使用Unity作为开发引擎。本文主要介绍在游戏开发过程中,结合多种引擎技术诸如动画融合树、反射组件等来游戏实现模块开发,引用了提高游戏画质诸如卡通着色器、动态天气系统、相机后处理等游戏插件以及“光子引擎”来实现网络游戏的开发。
Many current online game development uses the framework GameFrameWork,using Unity as the development engine.This article mainly introduces the game development module development by combining multiple engine technologies such as animation fusion tree and reflection components in the game development process.It refers to game plug-ins that improve game quality such as cartoon shaders,dynamic weather systems,camera post-processing,etc.And“photon engine”to realize the development of online games.
出处
《科学技术创新》
2021年第10期95-96,共2页
Scientific and Technological Innovation
基金
2020湖北汽车工业学院大学生创新训练项目(DC2020031)。