摘要
本研究采用单一被试研究中的跨行为多探测设计,以成人与同伴混合视频示范作为干预策略,嵌入动机操作的原理,对一名孤独症儿童实施以玩偶为中介的虚构客体游戏行为的干预。研究结果显示:孤独症儿童在干预期的目标游戏中表现出的与视频脚本一致的假装游戏行为数量显著增加,并能够得到良好的维持;在未经教学的游戏情境中能够表现出恰当的虚构客体游戏行为,表明儿童习得的虚构客体游戏技能能够得到良好的泛化。
In this study we adopted a cross behavior multiple probe design in the single subject study,took the adult and peer video modeling as the intervention strategy,and embedded the principle of motivation operation to intervene in an autistic child’s play behavior of imagining absent objects with a doll as the agent.The results showed that the number of play behaviors consistent with the video script increased significantly,and could be maintained well.The child also displayed appropriate play behaviors in an untrained situation,suggesting that the acquired play skills of imagining absent objects can be well generalized.
作者
刘艳虹
任媛
胡晓毅
LIU Yanhong;REN Yuan;HU Xiaoyi(Faculty of Education,Beijing Normal University,Chongqing,401331;Long Yuan School,Nanshan District,Shenzhen,Chongqing,401331)
出处
《中国特殊教育》
CSSCI
北大核心
2021年第3期33-38,45,共7页
Chinese Journal of Special Education
基金
2018年教育部人文社科研究项目“孤独症儿童象征性游戏的干预研究——基于提升动机操作”(课题编号:18YJA880058)成果之一。
关键词
孤独症
假装游戏
虚构客体
视频示范
autism
pretend play
imagining absent objects
video modeling