摘要
以虚拟现实技术为支撑,以Unity 3D引擎为平台,使用HTC vive硬件,对沉浸式舟桥分队指挥训练系统进行设计,系统包涵三个子系统,定位显示子系统,装备模拟子系统和虚拟仿真子系统,重点介绍了虚拟仿真子系统中的虚拟场景生成模块,从场景模型构建、模型修改优化和模型拼接导出三方面进行设计,确保受训者的沉浸感。
In view of the current pontoon bridge team training cannot satisfy the need of practical battlefield command,supported by virtual reality technology,with Unity 3D engine as the platform,hardware use HTC vive,the immersion pontoon bridge brigade command training system to carry on the design,the system includes three subsystems,the location of display subsystem,equipment simulation subsystem and virtual simulation subsystem,mainly introduced the virtual scene generation module of the virtual simulation subsystem,from the virtual scene modeling,model modify splicing export three aspects to carry on the design optimization and model,to ensure that the trainees.
作者
朱虹旭
张志勇
司揆
高友杰
ZHU Hongxu;ZHANG Zhiyong;SI Kui;GAO Youjie(National University of Defense Technology, Changsha 410072, China)
出处
《兵器装备工程学报》
CAS
北大核心
2019年第S02期62-65,共4页
Journal of Ordnance Equipment Engineering
基金
全军军事类研究生资助课题(2016JY057)
国防科技大学预先研究课题(JS17-03-08)。
关键词
沉浸式
舟桥分队
指挥训练系统
immersive
pontoon bridge team
command training system