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互动式沉浸:ARG的跨媒介交互叙事实践研究 被引量:6

Interactive Immersion:Study on the Cross-media Interactive Narrative Practice of ARG
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摘要 ARG(Alternative Reality Game),意指以现实世界为平台展开的多人协作的跨媒介解谜叙事游戏。本文借鉴叙事学的"世界"隐喻,分别从电影文本呈现的虚构世界、游戏展开的现实世界以及玩家建构的故事世界这三个"世界"层次入手,分析ARG如何将电影文本中的虚构元素嵌入现实世界,让观者/读者/玩家不断跨越虚构世界与现实世界之间的边界,最终构成对故事世界的想象的跨媒介交互叙事策略。作为一种多人协作的参与式跨媒介叙事实践,ARG能调和游戏互动性与叙事沉浸性之间的矛盾,并为互动电影的沉浸叙事实践带来新的启示。
作者 张净雨 Zhang Jingyu
出处 《当代电影》 CSSCI 北大核心 2021年第6期151-158,共8页 Contemporary Cinema
基金 中国传媒大学中央高校基本科研业务费专项资金资助(项目编号:CUC210B026)。
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  • 1David Herman, "Multimodat Storytelling and Identity Construction in Graphic Narratives," in Telling Stories : Building Bridges among Language, Narrative, Identity, Interaction, Societyand Culture, eds. , Anna de Fina and Deborah Sehiffrin (Georgetown UP, forthcom ing).
  • 2David Herman, "Quantitative Methods in Narratology: A Corpus-based Study of Motion Events in Stories," in Narratology Beyond Literary Criticism, ed. , Jan Christoph Meister (Waiter de Gruyter, 2005), pp. 125-49.
  • 3Andrew Salway and David Herman, "Digitized Corpora as Theory-Building Resource: New Methods for Narrative Inquiry," in New Narratives : Theory and Practice, Eds , Ruth Page and Bronwen Thomas (U of Nebraska P, forthcoming).
  • 4David Herman, Basic Elements of Narrative (Blackwell, 2009).
  • 5David Herman, "Narrative Ways of Worldmaking," in Narratology in the Age of Interdisci- plinary Narrative Research, eds. , Sandra Heinen and Roy Sommer (Walter de Gruyter, forthcoming).
  • 6http://people. cohums. ohio-state. edu/herman1475/storyworlds. html.
  • 7J.C. Meister, ed , Narratology beyond Literary Criticism (Walter de Gruyter, 2005).
  • 8Tom Kindt, et al. , eds. , What ls Narratology? (Walter de Gruyter, 2003).

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