摘要
针对多用户交互系统,采用Unity3D技术进行设计,依据软件工程的设计思想完成系统的设计与实现.需求分析确定了系统的市场与功能;结合Virtools平台,创新且优化完成系统的设计流程与内容,并且对导出模型进行展示.通过系统测试,确定系统的可靠可执行,能够进行推广使用.
For the multi-users interaction system,and by using of the Unity3D technology,the design and implementation of the system is completed according to the design idea of software engineering.Firstly,the market and function of the system are determined by demand analysis.Then,combined with Virtools platform,the design process and content of the system are innovated and optimized,and the exported model is displayed.Finally,through the system test,it is confirmed that the system is reliable and can be used widely.
作者
曹敏
CAO Min(College of Finance, Fujian Jiangxia University, Fuzhou 350108, China)
出处
《西安文理学院学报(自然科学版)》
2021年第2期58-61,114,共5页
Journal of Xi’an University(Natural Science Edition)
基金
福建江夏学院校级教育教学改革一般资助项目(J2019B018):“基于Unity3D的虚拟仿真实验教学项目开发——以《商业银行业务模拟实训》课程为例”。