摘要
随着智能手机的普及应用,手机游戏已成为人们日常通勤消闲的常用娱乐方式。本文通过对手机游戏开发方式和游戏引擎的分析比较,选取Unity3d作为本游戏引擎,设计与开发了一个轻量级的手机端人物追逐游戏。该游戏能够实现人物的奔跑、追逐、攻击等一系列游戏动作,达到了设计目的与测试目标。
With the popularization of smart phones,mobile games have become a common form of entertainment for people to take transportation for leisure.Through the analysis and comparison of mobile game development methods and game engines,Unity3d is selected as the game engine.This paper designed and developed a lightweight mobile character chasing game.The game can achieve a series of game actions such as running,chasing,attacking,etc.,and achieves the design goals and test goals.
作者
李耀羲
LI Yaoxi(Media and Art Design Institute,Wuhan Donghu University,Wuhan,China,430212)
出处
《福建电脑》
2021年第7期91-93,共3页
Journal of Fujian Computer
基金
湖北省自然科学基金(No.2016CFC769)
湖北省大学生创新创业训练计划项目(No.S201911798001)资助。