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基于科普场馆教育功能的科普四维电影创作实践分析——以“远古巨兽”三部曲为例 被引量:1

On the Creation of 4D Science Films of Educational Purpose——A Case Study of the“Prehistoric Titans”Trilogy
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摘要 科普四维电影具有体验感强和"寓教于乐"的特点,是目前科普场馆中最受欢迎的教育形式之一。文章以上海科技馆"远古巨兽"三部曲的创作实践为例,总结出科普四维电影的创作规律——立足科研成果、构建新型团队、注重技术运用、融入人文元素,并提出相应问题及建议,以便为从业者们更好地了解受众需求,发挥科普四维电影的教育功能提供借鉴。 Characterized by great experience,the 4D science film can achieve the purpose of"education with fun",which is currently seemed as one of the most popular forms of education in popular science venues.This article takes the creative practice of the"Prehistoric Titans"trilogy of the Shanghai Science and Technology Museum as an example,and summarizes some of the rules of 4D science film creation,including relying on scientific research,developing new form of team management,focusing on technological application,and creating with humanistic concerns.Meanwhile,this articles puts forwards some corresponding questions and possible solutions as suggestions,in order to provide references for practitioners to better understand the needs of the audience and fully develop the educational purpose of the 4D science film.
作者 叶晓青 张萍 王小明 Ye Xiaoqing;Zhang Ping;Wang Xiaoming(Shanghai Science and Technology Museum,Shanghai 200127)
机构地区 上海科技馆
出处 《科普创作评论》 2021年第2期16-22,共7页 Science Writing Review
关键词 教育功能 科普四维电影 创作 “远古巨兽”三部曲 education the 4D science film creation "Prehistoric Titans"trilogy
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