摘要
以《夜间咖啡馆VR》为主要案例,以“第二世界”等理论为指导,详细阐述了VR电影场景叙事的符号学内涵,定义了场景叙事话语“符号行动元”,归纳了其释义和效用,并以《走入鹊华秋色》、CaféAme等作品为例分别释析。提出了VR电影场景叙事基于符号意象的创作策略,进行了VR场景叙事的创作设计。基于符号学视角研究VR电影场景叙事,有助于扩大VR叙事范畴、强化受众沉浸体验。在打破电影等媒介“第四面墙”的基础之上,丰富了VR电影挖掘场景意蕴的美学内涵,提升了其拓展叙事空间的艺术价值。
There are essential differences between VR film and traditional film,for that in VR film,image space is not only narrative carrier but also narrative content,or the narrator itself.In VR films with scenes as narrative subject,the symbolic meaning of objects is a key element of promoting the narrative process.Taking The Night Café VR as the primary example and guided by the theories of“second world”,the semiotic connotation of VR film scenario narrative is elaborated.“Symbolic actant”is defined as Symbolic-Environment narrative language,the definition and utility of which are summarized,with CaféAme,etc.,as examples.It provides creation strategy of VR film scenario narrative based on symbol image,designing creating of which.Researching VR film scenario narrative from the perspective of semiotics is beneficial to expanding the scope of narration and enhancing audience’s immersive experience.On the basis of breaking the“fourth wall”of film and other media,it enriches aesthetic connotation as digging scenario implication,and improves artistic value as expanding narrative space of VR film.
作者
王楠
WANG Nan(School of Digital Media & Design Arts, Beijing University of Posts and Telecommunications, Beijing 100876, China)
出处
《北京邮电大学学报(社会科学版)》
2021年第4期8-18,共11页
Journal of Beijing University of Posts and Telecommunications(Social Sciences Edition)
基金
中央高校基本科研业务费专项资金资助项目(2020RC21)。
关键词
VR电影
场景
叙事
符号
VR film
scenario
narrative
symbol