摘要
本文设计了一种基于Kinect控制技术的旋转阵列LED裸眼3D显示系统,该系统解决传统三维模型显示设备中平面与鼠标相结合的模式不足以体现三维模型投影显示的立体感和简便的人机交互的问题。通过系统硬件结构和软件架构设计实现了裸眼3D和人机交互的关键技术,将Unity 3D与Kinect SDK相结合,从Unity 3D引擎中形成三维场景设置和场景驱动的编程,使用结果表明,该系统拥有立体感较强,手势信息捕捉与追踪稳定而准确,为Kinect精确短距离手势跟踪技术的探索和应用提供了一定的参考。
This article designs a rotating array LED naked-eye 3D display system based on Kinect control technology.This system solves the problem that the combination of plane and mouse in traditional 3D model display equipment is insufficient to reflect the stereoscopic effect of 3D model projection display and the simple man-computer interaction.Through the system hardware structure and software architecture design,the key technologies of naked-eye 3D and man-computer interaction are realized.Unity3D and Kinect SDK are combined to form 3D scene settings and scene-driven programming from the Unity 3D engine.The results show that this system has strong three-dimensional sense,stable and accurate capture and tracking of gesture information,which provides certain reference for the exploration and application of Kinect’s precise short-distance gesture tracking technology.
作者
罗琳元
农旭安
尤文圣
陈文程
Luo Lin-yuan;Nong Xu-an;You Wen-sheng;Chen Wen-cheng(Guangdong Polytechnic College,Zhaoqing 526100,Guangdong Province,China)
出处
《科学与信息化》
2021年第24期78-80,共3页
Technology and Information
基金
2021年广东省科技创新战略专项资金项目,项目名称:基于手势交互的旋转阵列LED裸眼3D显示系统,项目编号:pdjh2021b0592。