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面向汉语教育的“境脉化”游戏设计模式研究 被引量:2

Research on “Contextualizing” Game Design Pattern for Chinese Teaching and Education
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摘要 在汉语教育实践应用中,教育游戏因其寓教于乐、学乐相随的特点拥有了一席之地。开展汉语教育游戏的设计思想、设计模式、技术开发与教学应用的研究,对促进数字时代基于游戏的汉语教育与国学传承有重要的意义。通过调研汉语教育游戏文献,了解汉语类教育游戏的内涵与价值、应用途径、设计思想和开发模式等应用与发展的现状;基于汉语教育游戏典型案例分析,形成汉语教育游戏的核心开发思想与开展模式,并有机会将其应用于主题游戏设计。分析发现,将"汉语知能"学习置于"境脉化"情景中是汉语教育游戏设计的基本思想,而将学习目标融入情境任务并让其融入角色的情景活动,便可在虚拟的角色活动与情境脉络中"涵化"汉语教育游戏设计。研究认为,"境脉化"思想与"角色场"模式在感性情境和理性逻辑的"双线"结合中为汉语教育游戏设计与应用提供了理论与方法指导。古汉语教育游戏《甲骨问字》,展现了"境脉化"思想与"角色场"模式的应用过程。融合游戏关键特征的"角色—情境"设计,在理论与实践上可为基于教育游戏的汉语教育和文化创新教育发展提供参考。 In Chinese teaching and education practice,educational games occupy a position because of their "teaching through fun" and "learning through fun" characteristics.It is of great significance to promote game-based Chinese language teaching and inheritance of Chinese culture in the digital age through design ideas,design patterns,technology development and teaching application of Chinese educational games.Researching literatures of Chinese language teaching games gives a clear view on their application and development status such as connotation and value,application strategies,design ideas and development modes.Analysis of typical Chinese language teaching games forms their core development idea and development mode,which provides opportunity to apply it to theme game design.It is found that the basic idea of Chinese language teaching games design is to place "Chinese knowledge-ability" in the idea of "contextualizing",while situational activities that integrate learning objective into situational tasks and make it fused into the characters can be "embodied" in the virtual character activities and context.It is suggested that the idea of "contextualizing" and the mode of "role field" forms the "double line" combination of perceptual situation and rational logic,providing theoretical and methodological guidance for the design and application of Chinese language teaching games.The game design in ancient Chinese teaching represented by Oracle Bone Inscriptions shows the application process of "contextualizing" and "role field mode" combination.The "role-situation" design,which integrates key features of language teaching games,could provide reference for the development of Chinese language teaching and cultural innovation education based on educational games in theory and practice.
作者 张淑萍 权国龙 王晶晶 姜巧丽 ZHANG Shuping;QUAN Guolong;WANG Jingjing;JIANG Qiaoli(College of humanities,Jiangnan University,Wuxi 214122,China)
出处 《开放学习研究》 2021年第5期35-42,共8页 Journal of Open Learning
基金 2019年度江南大学大学生创新训练计划项目“面向古汉语学习的教育游戏设计与开发——以甲骨文为例”(项目编号:2019473Y)研究成果 2020年度教育部哲学社会科学后期资助项目“面向深度学习的可视化知识表征设计研究”(项目编号:20JHQ086)的支持与资助。
关键词 汉语教育 古汉语教育 教育游戏 汉语教育游戏 境脉化 Chinese education ancient Chinese education educational game Chinese educational game contextualizing
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