摘要
针对当前汽车内部背光一般依据经验定义和验证,而结果并不乐观的现状,利用基于实时图像软件的动态仿真平台,可以在项目早期仿真出最终车辆环境。首先,搭建项目框架;然后,进行车辆内外部环境仿真、车内背光模拟等操作,提前拟定背光定义,蓝图设定系统逻辑;最后,在软件中、实车环境中进行验证评审。相比基于纯经验的方法,前期直接得到预期环境,缩短了零件首模件后的整车网络验证、功能验证、背光评审的重复时间。
In view of the current automotive interior back lighting is generally defined and verified based on experience,and the result is not optimistic.The use of real-time image software-based dynamic simulation platform can simulate the final vehicle environment at the beginning of a project.Firstly,the project framework is built.Then,the simulation of the vehicle's internal and external environment,vehicle backlight simulation and other operations,in advance to draw up the definition of backlight,blueprint set system logic.Finally,the validation is reviewed in the software and real vehicle environment.Compared with the experience-based method,the expected environment is obtained directly in the early stage,which shortens the repeat time of vehicle network verification,function verification and backlight review after the first module of the part.
作者
张享
郑道松
付文刚
孟锐
ZHANG Xiang;ZHENG Dao-song;FU Wen-gang;MENG Rui(Chery Automobile Co.,Ltd,Shanghai 200000,China)
出处
《汽车电器》
2021年第12期70-71,74,共3页
Auto Electric Parts
关键词
实时图像软件
动态仿真
汽车背光
虚幻引擎
real-time 3D Software
dynamic simulation
automotive backlight
unreal engine