摘要
科学探究能力的测量已经成为STEM教育领域的研究热点之一。在此背景下,本研究设计并开发了基于斜抛运动知识点的探究性教育游戏,并通过数据挖掘和文本分析法对学习者在该教育游戏中产生的学习行为数据进行分析,探讨了学生科学探究能力的测量方法。结果表明,学生知识水平的增长并不一定能促进探究能力的提高;学生的探究设计能力和归纳总结能力不存在关联;不同知识背景的学生的探究结果存在显著性差异;探究结论和学生的训练次数存在关联。
The measurement of scientific inquiry ability has become one of the research hotspots in the field of STEM education.In this context,this study designed and developed an exploratory education game based on the knowledge points of oblique throwing movement,analyzed the learning behavior data generated by learners in the educational game through data mining and text analysis,and discussed the measurement method of studentsscientific inquiry ability.The results show that the increase of studentsknowledge level does not necessarily promote the improvement of inquiry ability.There is no correlation between studentsability of inquiry design and their ability of generalization and summarization.There are significant differences among the students with different knowledge backgrounds.There is a correlation between the conclusion of the inquiry and the training times of students.
作者
潘鑫
张睿
张志华
PAN Xin;ZHANG Rui;ZHANG Zhihua(School of Physical Science and Engineering,Tongji University,Shanghai 200082)
出处
《物理与工程》
2021年第6期25-32,共8页
Physics and Engineering
基金
2020年度上海市教育科研市级课题“大学物理互动式电子书设计与教学实践”项目的支持(编号:C20122)。
关键词
科学探究能力测评
教育游戏
数据挖掘
文本分析
scientific inquiry ability evaluation
educational games
data mining
text analysis