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基于纹理合成技术的云服饰增强现实系统设计与实现

Study on the Design and Implementation of Cloud Clothing Augmented Reality System Based on Texture Synthesis Technology
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摘要 增强现实技术在近年来被广泛关注,随着WebGL技术的进一步发展,三维虚拟对象能够通过浏览器进行渲染,并实时融合于真实场景中。为解决服饰设计人员在设计中的低效率和设计理念表达不够准确等问题,本文着力于探讨云服饰增强现实系统的设计与实现,重点对基于MRF模型的纹理合成算法加以改进,并通过Qt平台及OpenCV库实现纹理图像的合成。相关研究成果通过采用基于WebGL的Three.js框架以及SpringBoot后端开发框架,实现了三维服饰模型的网页渲染与增强现实交互,可让用户对服饰图案有更为立体的感知。 Augmented reality technology has received extensive attention in recent years.With the further development of WebGL technology,3D virtual objects can be rendered through browsers and integrated into real scenes in real time.In order to address the issues of low efficiency in design and inaccurate expression of design concepts by clothing designers,this paper intends to explore the design and implementation of cloud clothing augmented reality system,focusing on the refinement of texture synthesis algorithm based on MRF model,and through the Qt platform And OpenCV library to achieve texture image synthesis.By using the WebGL-based Three.js framework and the SpringBoot back-end development framework,the relevant research realized the interaction of web page rendering and augmented reality interaction of 3D clothing models,enabling users to have a more three-dimensional perception of clothing patterns.
作者 朱文曦 桂彦 欧阳甜甜 卜凡 李思 晋向黎 Zhu Wenxi;Gui Yan;Ouyang Tiantian;Bu Fan;Li Si;Jin Xiangli(School of Computer and Communication Engineering,Changsha University of Science and Technology,Changsha 410114)
出处 《中阿科技论坛(中英文)》 2022年第4期132-136,共5页 China-Arab States Science and Technology Forum
基金 2020年湖南省大学生创新创业训练项目“基于图像合成技术的云服饰增强现实系统”(202010536027)。
关键词 纹理合成 3D场景 增强现实 WEBGL Texture synthesis 3D scene Augmented reality WebGL
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