摘要
本文提出一款积极体验矩阵,并设计高校教室家具,以赋能用户积极体验。首先运用文献研究法对积极体验、设计矩阵、高校教室家具现状进行研究。其次,运用模型假设法,以积极体验的六要素为横轴,设计的三个目标为纵轴,构建一款提升用户积极体验的设计策略矩阵。再次,对具体的设计矩阵策略进行解释说明。最后,以高校教室家具设计为例,进行实践应用与案例验证。结果证明,该积极体验矩阵有助于家具设计师精准化提取设计机会点,进而提升高校教室家具带给用户的主观幸福感。
This study proposes a positive experience matrix,which is used to design the furniture in university classroom to empower users with positive experience.Firstly,it applies literature review method to study the positive experience,design matrix and the current situation of furniture in university classroom.Secondly,it adopts the model hypothesis method,taking the six elements of positive experience as the horizontal axis and the three objectives of design as the vertical axis,so as to construct a design strategy matrix for improving users’positive experience.Thirdly,it illustrates the specific design matrix strategies.Finally,the matrix is verified by the case study of furniture design in university room.The results show that the matrix could help furniture designers accurately capture opportunities of positive experience design,thus improving the subjective well-being of users brought by furniture in university classroom.
出处
《家具与室内装饰》
北大核心
2022年第4期40-45,共6页
Furniture & Interior Design
基金
教育部产学合作协同育人项目(202102192003)
上海高校市级重点课程项目(107-03-0007151)
上海市促进文化创意产业发展财政扶持资金(21S10720)
国家社科基金重大项目(17ZDA020)。
关键词
积极体验
设计矩阵
设计策略
教室家具
Positive experience
Design matrix
Design strategy
Classroom furniture