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多维视域下平面视觉语言的表现方式——以佐佐木俊作品为例

Representation of Plane Visual Language in Multi-dimensional Perspective:Taking the Design of SASAKI SHUN as an Example
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摘要 随着信息时代的到来,互联网的冲击和新媒体技术的突破为平面设计领域提供了更多维化的视觉空间与探索体验。通过梳理平面设计多维化拓展的概念范畴以及发展动因,结合日本新一代平面设计师佐佐木俊的设计作品,分析设计需求和逻辑规则,从多维的角度总结提炼出平面视觉语言的表达方式。促使平面视觉语言由静态向动态、互动体验模式拓展;由二维平面拓展到向多维真实的感性空间,阐述平面视觉语言多维扩展的重要性。 With the advent of the information age,the impact of the Internet and breakthroughs in new media technology have provided more dimensional visual space and exploration experience for the graphic design field.By combing through the conceptual categories and development motivations of the multi-dimensional expansion of graphic design,the article combines the design works of the new generation of graphic designer Sasaki Toshiro,analyzes design requirements and logical rules,and summarizes and refines the expression of graphic visual language from a multi-dimensional perspective.Promote the expansion of plane visual language from static to dynamic,interactive experience mode;from two-dimensional plane to multi-dimensional real perceptual space,expound the importance of multi-dimensional expansion of plane visual language.
作者 张宝 李凤娇 ZHANG Bao;LI Fengjiao(Hefei University of Technology,230601 Hefei Anhui)
出处 《设计艺术研究》 2022年第2期14-18,共5页 Design Research
关键词 佐佐木俊 视觉语言 多维视域 平面设计 Shun Sasaki visual language multidimensional horizon graphic design
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