摘要
Since last year,we have been experiencing the second boom of Virtual Reality.In the first boom during the 1990’s,applications of Virtual Reality to the research field of modeling and simulation were limited because of the cost and complexity in use of the Virtual Reality equipment.However,in the current boom,the situation is very different.Now,we have sophisticated but cheap and user-friendly Virtual Reality tools and environments such as head-mounted display,personal-size naked-eye stereographic displays,high-quality remote visualization systems,and others.We can also utilize personalized ICT devices such as laptop PCs,tablets,and smart phones.On the other hand,it should also be remarked that the recent cutting-edge technologies can provide us with highly real virtual worlds based on ultra-high-resolution images,ultra-large displays,haptics and auditory devices,etc.Availability of the well-established network environments further increases possible application of Virtual Reality.