摘要
自从2021年苹果公司在全球开发者大会(Worldwide Developers Conference,WWDC)上发布了支持杜比全景声的空间音频功能,听众只需要耳机便可收听杜比全景声音乐作品之后,全景声补足了对于回放设备要求的最后一块短板,从此揭开了全景声时代的序幕,这也对传统音乐混音工作提出了截然不同的要求。在此背景下,本文对全景声混音的原理、发展及如何使用Dolby Atoms Production Suit(DAPS)软件制作全景声音乐展开探讨。
Since Apple released the spatial audio function supporting dolby panoramic sound at the Worldwide Developers Conference(WWDC) in 2021, listeners can listen to dolby panoramic sound music works only with headphones, panoramic sound has supplemented the last short board required for playback equipment, thus opening the prelude to the era of panoramic sound, which also puts forward different requirements for traditional music mixing. Under this background, this paper discusses the principle and development of panoramic sound mixing and how to use Dolby Atoms Production Suit(DAPS) software to make panoramic sound music.
作者
姚瀚飞
YAO Hanfei(School of communication,Soochow University,Suzhou 215000,China)
出处
《电声技术》
2022年第6期37-40,53,共5页
Audio Engineering