摘要
2020年任天堂游戏《集合吧!动物森友会》一经发布便风靡全球。基于游戏中开发的博物馆与跨媒介的图像传输功能,世界各地的知名博物馆、美术馆机构纷纷对该游戏免费开放数字化藏品资源。玩家既可是收藏家,也可以成为策展人、艺术家,数字游戏中的虚拟世界成为了一方艺术、历史、文化的交流天地。本文以《集合吧!动物森友会》为例,思考数字游戏作为美术馆社会美育实践的可行性与前瞻性。
The 2020 Nintendo game Animal Crossing:New Horizons has become a global hit upon its release.In virtue of the museum in the game and the developed cross-media image transmission function,famous museums and art galleries around the world have opened their digital collection resources to the game free of charge.Players can be likewise collectors,curators or artists.The virtual world in digital games has become a space for communication of art,history and culture.This article features the game Animal Crossing:New Horizons,pondering upon the feasibility and prospect of digital games as the practice of social aesthetic education by art galleries.
出处
《公共艺术》
2022年第3期100-105,共6页
Public Art
关键词
数字游戏
社会美育
美术馆
资源共享
数字化
digital games
social aesthetic education
art gallery
resource sharing
digitalization