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游戏即存有:《光·遇》中的跨媒介联结

Game is Being: Cross-media Connection in Child of the Light
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摘要 当现代人沉溺于有限游戏的竞争,无限游戏则致力于搭建游戏媒介与个体生命间的桥梁,这对于游戏产业的健康发展具有非凡的指导意义。作为无限游戏的代表,《光·遇》通过自然元素与身体形象的隐喻,在游戏本体与现实本体之间建立起映射关系,该关系中的人游互动、人人互动进一步促成了游戏人际传播中玩家与玩家之间的共生与意义同构。尽管玩家相遇在虚拟世界中,达成的却是主体与主体的对话,实质上为现实生活中的人人互爱提供了一个微型演练蓝本。 When modern people are devoted to the finite games, infinite games are dedicated to building a bridge between the media of games and individual lives, which is an extraordinary guide for the healthy development of the game industry. As a representative of infinite games, Child of the Light establishes a mapping relationship between game ontology and reality ontology through the metaphor of natural elements and body image, and the human-game interaction and human-human interaction in this relationship further contribute to the symbiosis and meaning assimilation among players in the interpersonal communication of games. Although players meet in the virtual world, what is achieved is a dialogue between subjects, which essentially provides a miniature blueprint for the real-life mutual love of all people.
作者 李昱蒙 许文静 Li Yumeng;Xu Wenjing(School of Journalism and Communication,Peking University,Beijing 100871,China)
出处 《台州学院学报》 2022年第5期68-73,92,共7页 Journal of Taizhou University
基金 红十字国际学院“人道传播”课题项目“数智时代人道传播的困境与可能:沟通、理解与良知”。
关键词 生命传播 跨媒介叙事 《光·遇》 无限游戏 being communication cross-media narrative Child of the Light infinite game
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