摘要
针对目前虚拟现实产品缺乏设计规范与相关理论而导致产品操作繁杂、学习成本高、体验感差的现状,构建虚拟现实空间内的界面设计范式。通过分析总结传统界面与三维界面的主要设计差异:1.设计工具的变革;2.设计流程环节的增加;3.验证方式的变革。通过合理的场景布局与交互指令引导用户操作,优化用户体验。得出三维界面构建策略1.通过合理的交互密度与操作范围;有序的界面设计层次构建;多通道多纬度展示空间信息构建人机和谐的自然交互关系;2.通过心智模型驱动界面体验优化。该方法可指导和检验虚拟现实空间中的界面设计。
Aiming at the current rapid rise of virtual reality products,covering a wide range of fields,but lacking design specifications and related theories,which leads to complicated product operations,high learning costs,and poor experience,to build an interface design paradigm in the virtual reality space.Through analyzing and summarizing the main design differences between traditional interface and three-dimensional interface:1.The change of design tools;2.The increase of design process links;3.The change of verification methods.The 3D interface design requires the use of Cinema 4d,3d Max,Maya and other modeling software to build the scene,and guide the user through reasonable scene layout and interactive instructions to optimize the user experience.Drew a three-dimensional interface construction strategy.1.Build a harmonious natural interaction relationship between man and machine;2.Drive interface experience optimization through mental models.This method can guide and test the interface design in virtual reality space.
出处
《设计》
2022年第22期134-137,共4页
Design
基金
中国风格文化创意及智能产品设计技术集成与应用示范(2019YFB1405700)。
关键词
VR
三维界面
用户体验
人机交互
设计研究
VR
Three-dimensional interface
User experience
Human-computer interaction
Design research